Internally we refer to this as the Visibility system, because you now lose visibility of the indoor areas of your jail gradually over time. Rather than receiving a random number every day you will only receive prisoners when you have space.įor this update we've focussed on a new system called Fog Of War, which changes the game in a number of ways. This makes locking down your prison a lot easier! We've also fixed a bunch of bugs and introduced an option when creating a new prison which lets you restrict the incoming rate of prisoners so they don't overwhelm you. This shows you a security schematic of your prison and allows you to assign guards to each of your sectors, and to set patrols for them to walk along. The first major feature of this new build is the Deployment screen. The first major public release of Prison Architect.
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